AI Insights · Timothy · April 2022
Top 5 Hypercasual Games on iOS in Belarus: Q1 2022
Explore the performance of the top 5 hypercasual games on iOS in Belarus for Q1 2022, featuring trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 hypercasual games on iOS in Belarus showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at how each app fared during this period.
FF Diamonds Cube: Brain Puzzle experienced fluctuations in weekly revenue, peaking at around $136 in the last week of December 2021, and then gradually declining to approximately $31 by the end of March 2022. Weekly downloads were highest at the start of the quarter with 340 downloads but saw a significant drop, reaching a low of 1 download by the end of March. The game also saw a decline in weekly active users, starting from 845 and decreasing to 453 by the end of the quarter.
Magic Slime: Antistress & ASMR generated a steady weekly revenue ranging from $60 to $78 in January 2022. However, there were no downloads recorded during the quarter.
Guitar: tabs, chords & games showed a stable weekly revenue trend, with values fluctuating between $35 and $46 in January and then gradually decreasing to around $9 by the end of March. Weekly downloads were relatively stable, peaking at 107 in mid-March. Weekly active users started at 122 and increased to 175 by mid-March before dropping to 88 by the end of the quarter.
Cars & Vehicles For Minecraft saw its weekly revenue peak at $53 in the third week of February, followed by a decline to $25 by the end of March. Weekly downloads were highest at the start of January with 175 downloads but dropped to zero for most of February and March.
Piano - Play Keyboards & Music had a fluctuating weekly revenue, peaking at $57 in the last week of January and then decreasing to $6 by the end of March. Weekly downloads ranged from 20 to 131, with a notable peak of 108 in mid-March. Weekly active users increased from 103 at the beginning of the quarter to a peak of 113 in early January, before stabilizing around 69 by the end of March.
For more detailed insights on these apps and other hypercasual games, visit Sensor Tower.